We offer basic and intermediate modules for Lego Robotics during the afternoon on weekends at our centre at Aljunied as well as holiday workshops.
The basic module is for all students who have not had prior experience and the intermediate module is for students which have attended at least 8 sessions of Robotics classes or are assessed to be suitable by our instructor. Register for your FREE TRIAL class here.
What is Lego Robotics?
Lego Robotics is a combination of LEGO building blocks and robotics technology that allows individuals to create and program robots using LEGO components. These components, including motors, sensors, and control units, can be assembled into various configurations and programmed to perform specific tasks or actions.
Have Fun While Learning!
Educatio’s programme advocates a hands-on approach to introduce children to robotics and programming as well as STEAM concepts. Students work in teams to follow instructions to build structures, learn basic engineering skills to troubleshoot the design of these structures, as well as learn to write and de-bug programs for robots. Our classes foster creativity as well as problem solving skills.
Which Lego sets do we use?
We primarily use Lego Spike Essential kits. These are part of the Lego Education set which includes a programmable hub, motors, sensors and Lego Technic elements. They are designed to help students learn robotics and coding through fun and hands-on activities.
Since 2021, Lego retired WeDo 2.0 and replaced it with Spike Essential. Read here to find out the differences between the two sets.
Which age groups are suitable for our classes?
The class is suitable for kids ages 4-10 with no prior robotics or coding experience.
At ages 4-6, children improve their fine motor skills, spatial skills and persistence while engaging in project-based learning. More focus will be on building according to instructions and block-based coding using iPads. Students who are progressing faster will be given add-on projects to stretch and challenge themselves and move towards using laptops for coding.
For ages 7-10, students engage in both project and Problem-Based Learning (PBL). PBL is a teaching method that uses real-world problems as a context for students to learn problem-solving skills and apply their knowledge. Our modules are designed to be hands-on and engaging, with students working in teams to solve problems and create solutions using LEGO bricks and do block-based coding followed by text-based coding.
Our Students' Creations